On the 2nd grid size, I had enough dots on-screen that the rate of adding points was slower than the turn (the wheel at the top?), so then at the start of the next turn, it finished counting the points from the previous turn and then nothing happened until the turn after that. So the point-counting mechanic is kinda flashy & cool, but when a flashy cool feature interrupts or hinders gameplay, it's time to remove it.
And then I experienced a bug where the turn timer wasn't starting even though I was clicking Start and Pause to try to fix it. I tried clicking Reset and it cleared my upgrades, so that's where I quit.
I understand that this may be a dead game, I thought I'd leave my thoughts anyway. For my game, I am planning on adding a Game of Life feature, and wondered if anyone else had had this idea as well. It should suit the idle genre well, but this particular game would need some more work to make it acceptable.
first off thank you for playing my game! Huge fan of LORED.
Second thank you so much for the feedback! I’m still planning on updating the prototype with everything I’ve learned! I’m also in the process of launching my first steam game so that has taken priority for now.
Once again thank you for playing really appreciate it!
Boat does not get recognized on 4x4 (or not when attached to the lower-left, I’m not sure which)
I don’t think the points-per-minute estimate should be affected by upgrade purchases: generally buying something should only increase PPM, but often it goes negative for a bit after buying something.
I enjoyed this, Conways is fun and mixing it into an idler is a neat concept. Here’s some feedback:
Reset also resetting my upgrades is counter-intuitive and senseless. Make it just reset the grid
The ticks are a bit slow even at higher upgrades, I made some cool ships I want to see them moving
It would be really cool to have more upgrade types
The auto-spawner was kind of just annoying, it kept ruining my patterns and I didn’t find it helpful, it’s maybe best for idling, but it would maybe be helpful if it spawned useful patterns.
It would be really helpful if I could see the patterns I unlocked to re-use them (scope creep: let me paste them in)
When I click and drag, it would be nice if it kept the “mode” I was in, so that if I click a living cell first, it only erases living cells until I release the mouse
I went afk for a bit and it was frozen when I got back, and I’d lost all my progress 😭
Reset also resetting my upgrades is counter-intuitive and senseless. Make it just reset the grid
I was only mildly surprised by the upgrade-reset, but I kinda wish a grid-upgrade would autoplay with the previous cells selected with more space around them.
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On the 2nd grid size, I had enough dots on-screen that the rate of adding points was slower than the turn (the wheel at the top?), so then at the start of the next turn, it finished counting the points from the previous turn and then nothing happened until the turn after that. So the point-counting mechanic is kinda flashy & cool, but when a flashy cool feature interrupts or hinders gameplay, it's time to remove it.
And then I experienced a bug where the turn timer wasn't starting even though I was clicking Start and Pause to try to fix it. I tried clicking Reset and it cleared my upgrades, so that's where I quit.
I understand that this may be a dead game, I thought I'd leave my thoughts anyway. For my game, I am planning on adding a Game of Life feature, and wondered if anyone else had had this idea as well. It should suit the idle genre well, but this particular game would need some more work to make it acceptable.
As a prototype, it's neat.
first off thank you for playing my game! Huge fan of LORED.
Second thank you so much for the feedback! I’m still planning on updating the prototype with everything I’ve learned! I’m also in the process of launching my first steam game so that has taken priority for now.
Once again thank you for playing really appreciate it!
this happened on MOBILE at ≈ 40
Reset resets ALL progress and not just the grid? 😭
My upcoming update changes that!!!!
Neat idea! A few notes:
I enjoyed this, Conways is fun and mixing it into an idler is a neat concept. Here’s some feedback:
I was only mildly surprised by the upgrade-reset, but I kinda wish a grid-upgrade would autoplay with the previous cells selected with more space around them.
what are the last 3 patterns?
I really like the game itself, but the graphics make my eyes hurt after only a couple minutes of playing.
Thank you for playing! I plan on adding settings to adjust the post processing.