Zero to Infinity
Made this game to learn how godot's UI system works! Made in ~2hrs
Start with nothing and watch your numbers soar to astronomical heights with every tap.
Key Features:
- Simple, and satisfying gameplay
- Unlock powerful upgrades to boost your clicking power
- Recruit auto-clickers to earn even while you're away
- Trigger satisfying critical hits for massive bonuses
- Choose game-changing passive abilities to customize your strategy
- Prestige to reset with powerful bonuses and reach new heights
How high can you climb?
Status | In development |
Platforms | HTML5 |
Release date | 87 days ago |
Author | Happy Distractions Studio |
Genre | Strategy |
Made with | Godot |
Tags | Clicker, Endless, Idle, Incremental, optimization, prestige, progression, upgrades |
Average session | About an hour |
Inputs | Mouse |
Development log
- Fixed upgrade cost not resetting after prestige86 days ago
Comments
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Game Tester - NasaraDraugr
Game - Zero To Infinity
Maker - Happy Distractions Studio
Playability - B
Balancing - D
Idea - A
Graphics - S
Personizability -A+
Game Length - C+
Game Aspects - B+
Repetition - D
Skill - D
Unique points - D
Overall rating - 35.6 - C+
This Game Is Worth : $0.92-$1.14
This Game Could Be Worth : $26.5-$44.8
Comment:
Just a regular loooooooooong clicker game
Advice:
Just make a new game. This one sucks.
Signature: NasaraDraugr
doesn't really seem like it's as good as the description says
One thing I've noticed is that due to you using float variables the click power and idle income can end up long and push other info off the screen.
oh thank you for reporting that! I'll get it fixed
Strange mechanics. Prestige upgrades do not affect the base value, but the strength of the upgrades. Therefore, the first upgrade is always bought for a long time, and then the speed increases significantly. What for?
Very poor balance. I have several Mega Critical upgrades and after buying the first upgrade to Critical Chance, you have a wild chance of a few hundred percent of Critical Chance and Critical Multiplier is several times. In fact, the whole game turns into the purchase of two upgrades. Click Power and Critical Chance.
Strange. Boring.
Thanks for the feedback! My first idle game still working on the kinks. Planning to update it as much as I can. Hopefully when you come back to it, its in better shape! :D
I noticed that others already mentioned it, but the costs don't actually reset after prestige, only the visual.
Finally found the issue and was able to fix the bug! Thank you for reporting it and your patience!
I dont think prestige point upgrades do anything. the normal upgrades levels reset on prestige but the cost doesnt and you cant even see the real cost
Finally found the issue and was able to fix the bug! Thank you for reporting it and your patience!
Let me know when it's fixed pls.
Finally found the issue and was able to fix the bug! Thank you for your patience
Click power upgrade button breaks after first prestige
oh dang! I’ll look into it!
I just tested, and it seems that the displayed cost resets on prestige, but the actual cost doesn't - I bought the first autoclick upgrade, and after prestige, the button said it cost 25, but wouldn't let me buy it until I had 43.
I'm familiar with Godot, and while I don't know much about GD script, I've been debugging C# for decades. If you want me to take a look, I'm happy to.
Finally found the issue and was able to fix the bug! I needed to wipe away the upgrades and recreate them when you prestige!
Indeed I cannot play since the upgrades do not reset after prestige... It is a unique take on an incremental and hope to try again in the future!
Updated and fixed!
The cost of upgrades don't reset on prestige?
they should be! It’s definitely a bug.
Updated and fixed!
still broken...
Finally found the issue and was able to fix the bug! Thank you for reporting it and your patience!